Ball And Wall HTML 5 Game

Ball And Wall HTML 5 Game

Objective: The main objective of the game is to keep a ball in motion, bouncing off walls and obstacles. Depending on the game's variation, players may need to break bricks or avoid losing the ball off the screen's bottom edge.

Gameplay Mechanics:

  • The game is played on a rectangular field, typically with a paddle controlled by the player at the bottom, walls on the sides, and either bricks or an open space at the top.
  • The ball starts in the middle of the field and moves in a straight line at a set speed. When it hits a wall, paddle, or brick, it bounces off, changing its trajectory according to simple physics principles.
  • Players control the paddle (usually moving it horizontally) at the bottom of the screen with their keyboard or mouse, trying to hit the ball each time it comes down to prevent it from passing through the bottom of the screen.

Features:

  • Bricks: In variations where bricks are involved, each brick that the ball hits disappears, and the player earns points. The game may include different types of bricks requiring multiple hits to break.
  • Levels: The game can have multiple levels with increasing difficulty, such as faster ball speeds, more bricks, or bricks that move or are harder to break.
  • Power-Ups: Optionally, breaking bricks or achieving certain milestones can release power-ups that, when caught by the paddle, give the player advantages like a larger paddle, multi-balls, or slow-motion.


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